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You've Got Questions?
We've Got Answers!

1.

When is this game available to buy?

Right now!

Go to our shop to purchase your copy. You will also find us in bookstores, game stores, and toy stores. Here is a list of our Brick and Mortar stores. If you don't see our game in your local stores, let them and us know you'd want us there. 

2.

What makes your game so special?

What if a game could make children kinder? That's our driver. We needed a way to make learning and developing empathy interesting, so we decided to make it so fun that even parents want to play it.

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Furthermore, it is not only a fun and exciting board game that kids go nuts over but a therapeutic one that professionals use in clinical settings and an educational one that teachers use in educational settings.

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The type of board game that Empower Empathy is stands between a regular board game that is typically priced around $20-$30 and professional therapeutic tools that are priced around $200-$300.

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With the quality materials that we have carefully curated and the sustainable business model we've adapted by using small artisan shops, we could very easily charge $150 for the type of educational tool that Empower Empathy is.

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But we also want our products to be easily accessible to families and every single child at home. We want to make evidence-based strategies apparent and accessible to all. We want to help prevent issues instead of watching people scrambling for solutions while struggling in frustration.

 

Why wait until a real problem exists that would take years in a therapy's chair to resolve when you can prevent it by playing and learning a little bit each day at the leisure of your own time?

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So here it is, Empower Empathy at its best - bridging the best of both worlds of traditional board games and professional therapeutic tools while the price is less than an hour of piano or soccer lesson.

3.

You say your game is about teaching emotional awareness, so how exactly do you do that in the game? 

 

This game is a conglomeration of many different things. First of all, emotions are nothing but a state of mind or an array of facial expressions and bodily gestures IF they are NOT connected to some situations, behaviors, and thought processes. Therefore, in order to fully understand and cognitively process our feelings, we’d need to understand the origins of our emotions. 

 

In Empower Empathy™, we make use of 160+ different scenarios to help process players’ thoughts, feelings, and actions. (We have over 2000+ scenarios in our stockpile for future add-ons!) In addition, we have 80+ discussion questions for players to share openly how they feel about multiple aspects of life. 

4.

But how I feel on certain topics might be different than what you would feel. How do you accommodate that in the game?

 

You’re absolutely right! Everyone’s feelings are unique and different. In other words, given the same encounter, you might feel differently than I do. For example, someone dropped their ice cream on the ground. Some might feel sad because they can’t eat it anymore; some might feel sorry because they had wanted to share but can’t anymore; some might feel angry; some might feel frustrated; some irritated. Everyone is different. And there’s no right answer. That’s why in Empower Empathy™ we ask players to link any given scenarios with any of the 28 emotion cards. Players are encouraged to relate feelings from their own perspectives and from other’s perspectives. 

5.

What about behaviors? Not everyone would react the same way given the same situation, either.

 

Yes, everyone’s actionable approaches to circumstances are also different from one another. So what’s unique about Empower Empathy™ is that we do not provide a “standardized response” (like a SOP), a “how-to-do list,” or a “right answer.” We respect everyone’s individuality and cultural backgrounds, so our game allows the players to “figure out” what they think might be their best course of actions to take. We humbly respect everyone‘s opinions and choices.

6.

How did you decide which emotions to include?

 

Empower Empathy™ is 3 years in the making with a team of psychologists, doctors, educators, counselors, and parents. We’ve exhausted the dictionary and thesaurus to find ALL the emotions, simple and complex, in the English language. We then factor-analyzed to see the main categories that emerged. After that, we painstakingly debated and selected the 28 emotions that are in line with our mission: growth mindset, integrity, grit, responsibility, mindfulness among many others.

7.

How do you incorporate emotional awareness and empathy into the game?

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In order to activate empathy, a person must feel or think similarly as the other person. So the gameplay of Empower Empathy™ encourages the players to name as many emotions that they can think of - this is to encourage the players to consciously make aware of any possible emotions one might feel, not just the players themselves but also from another’s perspectives.

8.

How do you connect emotions with facial expressions or body language in the game?

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In Empower Empathy™, we install a face-off lighting round where the players have to make faces and do body gestures according to the emotion cards that are drawn. This facial mimicry element is installed with the intent not only to make a physical connection to feelings, but also to let the players see each other’s facial and bodily nuances amongst themselves. Plus, it’s silly watching people make faces!

9.

How can parents use Empower Empathy™ to apply in their daily home lives?

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We specifically link each of these 28 emotions with a mini-inspirational lesson in our Guidebook for the adults to ponder upon and to help apply in their daily interactions with their children WHEN certain emotions or circumstances arise. In other words, when you feel a certain emotion, there’s a lesson to be learned, a chance to shape your value system, an opportunity to change for the better. We want our players to process their thoughts-feelings-actions with a growth mindset and mindfulness. What lessons can we learn here even if it’s a negative emotion? What can we do to problem-solve effectively given this situation? How can we help one another with compassion and without judgement?

10.

So you’re saying Empower Empathy™ is not just a game?

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It's a game to play for fun. It's also a pretend play being superheroes who defeat the villain and save the day. And it can even be played competitively, if not cooperatively.

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And you're right that Empower Empathy™ is more than just a game. Empower Empathy™ seeps in the most important lesson for us mankind, especially in this day and age, empathy. It's packaged and marketed for teaching the kiddos, but it also helps guide the adults to sort out their emotions and model positive behaviors as well. Children learn best from play; children also learn most from imitation. Oftentimes, adults are willing to change for the better for their little ones. And we can only hope our little game can change for a better world, one family and one classroom at a time! 

11.

I'm sold! Do you have a digital or electronic version of this game? I do teletherapy and online consultation so it'd be great if Empower Empathy™ is available in a digital format. 

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You are amazing at what you do to provide mental health assistance to those who don't readily have one nearby. 

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When we first embark on this journey of developing this toolkit, we seriously considered going digital, but with multiple components of the game that requires reading people's faces, we felt it was best to stay with making a physical board game that encourages face-to-face human interactions.

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However, that is not to say that you cannot use Empower Empathy using online technology! What you can do is having two cameras: one that hovering over the entire game board and the other one facing yourself. You may take off the footings from the superheroes and the villain pieces and lay them flat on the board and the street blocks. You will, obviously be rolling the dice, spinning the spin board, flipping over the street blocks and cards, as well as moving the character pieces around yourself. 

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We have had clients and students who equally LOVE this way of playing. Sometimes because this way "seems" digital, they actually play a LOT longer! Email us to let us know how we can best assist you and your clients.

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